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MISSILE WEAPON RANGES
| Weapon |
ROF** |
Range S* |
Range M* |
Range L* |
| Arquebus |
1/3 |
5 |
15 |
21 |
| Blowgun |
2/1 |
1 |
2 |
3 |
| Comp. Long Bow, Flight Arrow |
2/1 |
6 |
12 |
21 |
| Comp. Long Bow, Sheaf Arrow |
2/1 |
4 |
8 |
17 |
| Comp. Short Bow |
2/1 |
5 |
10 |
18 |
| Longbow, Flight Arrow |
2/1 |
7 |
14 |
21 |
| Longbow, Sheaf Arrow |
2/1 |
5 |
10 |
27 |
| Short Bow |
2/1 |
5 |
10 |
15 |
| Club |
1 |
1 |
2 |
3 |
| Hand Crossbow |
1 |
2 |
4 |
6 |
| Heavy Crossbow |
1/2 |
8 |
16 |
24 |
| Light Crossbow |
1 |
6 |
12 |
18 |
| Dagger |
2/1 |
1 |
2 |
3 |
| Dart |
3/1 |
1 |
2 |
4 |
| Hammer |
1 |
1 |
2 |
3 |
| Hand Axe |
1 |
1 |
2 |
3 |
| Harpoon |
1 |
1 |
2 |
3 |
| Javelin |
1 |
2 |
4 |
6 |
| Knife |
2/1 |
1 |
2 |
3 |
| Sling Bullet |
1 |
5 |
10 |
20 |
| Sling Stone |
1 |
4 |
8 |
16 |
| Spear |
1 |
1 |
2 |
3 |
| Staff Sling Bullet |
2/1 |
- |
3-6 |
9 |
| Staff Sling Stone |
2/1 |
- |
3-6 |
9 |
* Range is given in tens of yards. Each range
category (S=Short, M=Medium, L=Long) includes attacks from distances equal to
or less than the given range.
** "rof" is the rate of fire - How many shots that weapon
can fire off in one round. This is independent of the number of melee
attacks a character can make in a round.
The Modifiers for range are -2 for medium range, and -5 for
long range. Arquebus (if allowed) double all range modifiers.
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