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Dungeons & Dragons 5e Spell


Enhance Ability

Level 2 •

Casting Time: 1 action
Range: Touch
Components: V, S, M
Duration: Concentration
, up to 1 hour
You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.

Bear's Endurance. The target has advantage on Constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.

Bull's Strength. The target has advantage on Strength checks, and his or her carrying capacity doubles.

Cat's Grace. The target has advantage on Dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated.

Eagle's Splendor. The target has advantage on Charisma checks.

Fox's Cunning. The target has advantage on Intelligence checks.

Owl's Wisdom. The target has advantage on Wisdom checks.
At Higher Levels
When you cast this spell using a spell slot of 3rd level or higher, you can target 1 additional creature for each slot above 2nd.
Material Component: fur or a feather from a beast
Verbal Component: Ingenium Augendeo
Verbal Component (Alternative): I call forth a power to instill, to bolster traits and improve skill.

Classes: Bard, Cleric, Druid, Sorcerer, Artificer

Domain: Strength

Tags: Buff

Source: Player's Handbook [5th Edition] (page 237)

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