Dungeons & Dragons 5e Spell
1 bonus action
, up to 1 hour
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.
When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.
Imbuo Medeis Arma
Verbal Component (Alternative):
Into this form, to which I beckon, magic empower, this mundane weapon. Classes:
Paladin, Wizard, Rogue, ArtificerDomain:
BuffSource: Player's Handbook [5th Edition] (page 257)
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