Dungeons & Dragons 5e Spell
60 ft Components:
, up to 10 minutes
You banish a creature that you can see within range into a labyrinthine demiplane. The target remains there for the duration or until it escapes the maze.
The target can use its action to attempt to escape. When it does so, it makes a DC 20 Intelligence check. If it succeeds, it escapes, and the spell ends (a minotaur or goristro demon automatically succeeds).
When the spell ends, the target reappears in the space it left or, if that space is occupied, in the nearest unoccupied space.
Verbal Component (Alternative):
Infinite choices, countless ways, hidden paths, a mystic maze. Class:
BanishmentSource: Player's Handbook [5th Edition] (page 258)
View Maze Spell Card
(New Window? )
Return to Previous Page