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Dungeons & Dragons 5e Spell



Transmutation Cantrip

Casting Time: 1 bonus action
Range: Touch
Components: V, S, M
Duration: 1 minute
The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
Material Component: mistletoe, a shamrock leaf, and a club or quarterstaff
Verbal Component: Virgam di Naturae
Verbal Component (Alternative): Imbue this staff with natures might, a power force to aid my fight.

Class: Druid

Tags: Buff, Damage

Source: Player's Handbook [5th Edition] (page 275)

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