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Dungeons & Dragons 5e Spell


Swift Quiver

Level 5 •

Casting Time: 1 bonus action
Range: Touch
Components: V, S, M
Duration: Concentration
, up to 1 minute
You transmute your quiver so it produces an endless supply of nonmagical ammunition, which seems to leap into your hand when you reach for it.

On each of your turns until the spell ends, you can use a bonus action to make two attacks with a weapon that uses ammunition from the quiver. Each time you make such a ranged attack, your quiver magically replaces the piece of ammunition you used with a similar piece of nonmagical ammunition. Any pieces of ammunition created by this spell disintegrate when the spell ends. If the quiver leaves your possession, the spell ends.
Material Component: a quiver containing at least one piece of ammunition
Verbal Component: Imbuo Pharetra Cuum Medeis
Verbal Component (Alternative): Magic power, help to deliver, ammunition from this swift quiver.

Class: Ranger

Tags: Buff

Source: Player's Handbook [5th Edition] (page 279)

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