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Dungeons & Dragons 5e Spell


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Catapult

Level 1 •
Transmutation

Casting Time: 1 action
Range: 150 ft
Components: S
Duration: Instantaneous
Save: Dexterity
Choose one object weighing 1 to 5 pounds within range that isn't being worn or carried. The object flies in a straight line up to 90 feet in a direction you choose before falling to the ground, stopping early if it impacts against a solid surface. If the object would strike a creature, that creature must make a Dexterity saving throw. On a failed save, the object strikes the target and stops moving. In either case, both the object and the creature or solid surface take 3d8 bludgeoning damage.
At Higher Levels
When you cast this spell using a spell slot of 2nd level or higher, the maximum weight of objects that you can target with this spell increases by 5 pounds, and the damage increases by 1d8, for each slot level above 1st.
Classes: Sorcerer, Wizard, Rogue, Artificer

Tags: Damage

Source: Elemental Evil Player's Companion (page 15)
Also found in Xanathar’s Guide to Everything

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