Deities | Beasts (Polymorph/Familiars) | Feats | Magic Items | Spells | Spell Cards | Tables
Dungeons & Dragons 5e Spell


Vitriolic Sphere

Level 4 •

Casting Time: 1 action
Range: 150 ft (20 ft
Components: V, S, M
Duration: Instantaneous
Damage Type: Acid

Save: Dexterity
You point at a place within range, and a glowing 1-foot ball of emerald acid streaks there and explodes in a 20-foot radius. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 10d4 acid damage and 5d4 acid damage at the end of its next turn. On a successful save, a creature takes half the initial damage and no damage at the end of its next turn.
At Higher Levels
When you cast this spell using a spell slot of 5th level or higher, the initial damage increases by 2d4 for each slot level above 4th.
Material Component: a drop of giant slug bile
Verbal Component: Orbis di Toxicum Acidum

Classes: Sorcerer, Wizard, Rogue

Tags: Damage

Source: Elemental Evil Player's Companion (page 23)
Also found in Xanathar’s Guide to Everything

View Vitriolic Sphere Spell Card (New Window? )

Return to Previous Page