Deities | Beasts (Polymorph/Familiars) | Feats | Magic Items | Spells | Spell Cards | Tables
Dungeons & Dragons 5e Spell


Ice Jet

Conjuration Cantrip

Casting Time: 1 action
Range: 10 ft
Components: V, S, M
Duration: Instantaneous
Damage Type: Cold

Save: Dexterity
User Created: This is an unofficial, user-created spell.
Check with your DM about using this spell.
Calling forth frigid energy from the Elemental Plane of Ice, you emit a 10-foot long blast of frigid energy in a straight light emanating from you. Creatures in the area must make a Dexterity save or take 1d6 cold damage.

The damage from this cantrip increases by 1d6 at 5th level (2d6), 11th level (3d6), and 17th level (4d6).
Material Component: a hunk of ice
Verbal Component: Invito Glacius Eructo

Classes: Cleric, Druid, Warlock, Wizard, Rogue

Domain: Cold

Tags: Damage

View Ice Jet Spell Card (New Window? )

Return to Previous Page