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Dungeons & Dragons 5e Spell


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Summon Construct

Level 4 •
Conjuration

Casting Time: 1 action
Range: 90 ft
Components: V, S, M
Duration: Concentration
, up to 1 hour
You call forth the spirit of a construct. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Construct Spirit stat block. When you cast the spell, choose a material: Clay, Metal, or Stone. The creature resembles a golem or a modron (your choice) made of the chosen material, which determines certain traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.

The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its move to avoid danger.
At Higher Levels
When you cast this spell using a spell slot of 4th level or higher, use the higher level wherever the spell's level appears in the stat block.
Material Component: an ornate stone and metal lockbox worth at least 400 gp
Verbal Component: Invito Mechanica
Verbal Component (Alternative): I summon a construct, to help in my fight; A spirit to aid, protect and smite.

Classes: Wizard, Artificer

Tags: Summoning

Source: Tasha's Cauldron of Everything (page 111)

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