Dungeons & Dragons 5e Spell
Self (5 miles
V, S, M
, up to 8 hours
When you cast the spell, you change the current weather conditions, which are determined by the DM based on the climate and season. You can change precipitation, temperature, and wind. It takes 1d4 x10 minutes for the new conditions to take effect. Once they do so, you can change the conditions again. When the spell ends, the weather gradually returns to normal.
When you change the weather conditions, find a current condition on the following tables and change its stage by one, up or down. When changing the wind, you can change its direction.
Torrential rain, driving hail, or blizzard
burning incense and bits of earth and wood mixed in water
Tempero Caelum Classes:
Cleric, Druid, WizardDomain:
Air, Cold, Tempest, WeatherTags:
EnvironmentSource: Player's Handbook [5th Edition] (page 228)
View Control Weather Spell Card
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