Fireball
Level 3 Evocation
Magic School
Casting Time
1 action
Components
V, S, M
Range
150 ft (20 ft sphere)
Duration
Instantaneous
A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.

The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.
At Higher Levels
When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
Verbal Components
Material Component: a tiny ball of bat guano and sulfur
Verbal Components
Verbal Component: Incendo Magna Telum
Verbal Components
Verbal Component (Alternative): I call forth a spell most dire, I summon down a ball of fire.
Damage Type
Sorcerer, Wizard, Rogue


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