Shatter
Level 2 Evocation
Magic School
Casting Time
1 action
Components
V, S, M
Range
60 ft (10 ft sphere)
Duration
Instantaneous
A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.

A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.
At Higher Levels
When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
Verbal Components
Material Component: a chip of mica
Verbal Components
Verbal Component: Crepitus Fragmentum
Verbal Components
Verbal Component (Alternative): With thunderous smite, to sunder and tatter, an explosive force to destroy and shatter.
Damage Type
Bard, Sorcerer, Warlock, Wizard, Rogue


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