Telekinesis
Level 5 Transmutation
Magic School
Casting Time
1 action
Components
V, S
Range
60 ft
C
Duration
Up to 10 minutes
You gain the ability to move or manipulate creatures or objects by thought. Use an action on one creature or object that you can see within range, causing the appropriate effect below. You can change targets round after round.
Creature Move a H or smaller creature. Make an ability check with your spellcasting ability contested by the creature's Str check. If you win, you move the creature up to 30'. Until the end of your next turn, the creature is restrained in your telekinetic grip. On subsequent rounds, you can use your action to attempt to maintain your telekinetic grip.

Object. You can try to move an object that weighs up to 1,000 pounds. If the object isn't being worn or carried, you automatically move it up to 30' in any direction, but not beyond the range of this spell. If the object is worn or carried by a creature, you must make an ability check with your spellcasting ability against the creature's Str check. If you succeed, you pull the object away from that creature and can move it up to 30' direction but not beyond the range of this spell.
Verbal Components
Verbal Component: Imbuo Motus Mentis
Verbal Components
Verbal Component (Alternative): Unlocking power and thoughts confined, the ability to move things with my mind.
Sorcerer, Wizard


Return to Previous Page