Zephyr Strike
Level 1 Transmutation
Magic School
Casting Time
1 bonus action
Components
V
Range
Self
C
Duration
Up to 1 minute
You move like the wind. For the duration, your movement doesn't provoke opportunity attacks. In addition, the first time you make a weapon attack on your turn before the spell ends, you make the attack roll with advantage, and your speed increases by 30 feet until the end of that turn.
Verbal Components
Verbal Component: Percutio di Zephyri
Damage Type
Ranger


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