Mental Barrier
Level 2 Abjuration
Magic School
Casting Time
1 reaction
Components
V
Range
Self
Duration
1 round
You protect your mind with a wall of looping, repetitive thought. Until the start of your next turn, you have advantage on Intelligence, Wisdom, and Charisma saving throws, and you have resistance to psychic damage.

Note: You take your reaction when you are forced to make an Intelligence, a Wisdom, or a Charisma saving throw.
Bard, Sorcerer, Warlock, Wizard, Rogue


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