Deities | Beasts (Polymorph/Familiars) | Feats | Magic Items | Spells | Spell Cards | Tables
The Thieves Guild > Tables > Fletcher / Bowyer Shop
Dungeons & Dragons 5e Tables

Fletcher / Bowyer Shop



ADVERTISING - PLEASE SUPPORT THIS SITE


Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750)
Selling Cap (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500 gp)
Low Cost Multiplier:
High Cost Multiplier:
Item Cost
(Normal)
Cost
(Cheap)
Cost
(High)
Weight Limited
Stock
Rural
Locale
Urban
Locale
Premium
Locale
Weapons
Simple Ranged Weapons
Crossbow, Light Cost: 25 gp Cheap: 20 gp Expensive: 50 gp Premium Locale: 5 lb.
Proficiency with a light crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Shortbow Cost: 25 gp Cheap: 20 gp Expensive: 50 gp Premium Locale: 2 lb.
Proficiency with a shortbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Martial Ranged Weapons
Crossbow, Hand Cost: 75 gp Cheap: 60 gp Expensive: 150 gp Premium Locale: 3 lb.
Proficiency with a hand crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Crossbow, Heavy Cost: 50 gp Cheap: 40 gp Expensive: 100 gp Premium Locale: 18 lb.
Proficiency with a heavy crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Longbow Cost: 50 gp Cheap: 40 gp Expensive: 100 gp Premium Locale: 2 lb.
Proficiency with a longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Adventuring Gear
Ammunition
Arrows (20) Cost: 1 gp Cheap: 8 sp Expensive: 2 gp Premium Locale: 1 lb.
Arrows are used with a weapon that has the ammunition property to make a ranged attack. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.
Crossbow Bolts (20) Cost: 1 gp Cheap: 8 sp Expensive: 2 gp Premium Locale: 1 ½ lb.
Crossbow bolts are used with a weapon that has the ammunition property to make a ranged attack. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.
Bowstring (5) Cost: 2 gp Cheap: 16 sp Expensive: 4 gp Premium Locale:
Case, Crossbow Bolt Cost: 1 gp Cheap: 8 sp Expensive: 2 gp Premium Locale: 1 lb.
This wooden case can hold up to twenty crossbow bolts.
Quiver Cost: 1 gp Cheap: 8 sp Expensive: 2 gp Premium Locale: 1 lb.
A quiver can hold up to 20 arrows.
Adapted from tables created by jrobharing for reddit.com/r/DnD users