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The Thieves Guild > Tables > Starting Weather (Random)
Dungeons & Dragons 5e Tables

Starting Weather (Random)

Random Roll: d8 = 2
0 (Mod -2) Severe Heat/Humid
1 (Mod -1) Hot and Sunny
2 (No Mod) Clear and Sunny
3 (Mod +1) Warm, Partly Cloudy
4 (Mod +2) Warm and Cloudy
Roll a 1d8 with a -1 or -2 modifier in especially hot climate, or a +1 or +2 modifier in particularly cold climate.


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d8 + mod Weather
-1 Weather:  Extreme Heat/Wildfire
0 Weather:  Severe Heat/Humid
1 Weather:  Hot and Sunny
2 Weather:  Clear and Sunny
3 Weather:  Warm, Partly Cloudy
4 Weather:  Warm and Cloudy
5 Weather:  Cool and Cloudy
6 Weather:  Cold, Cloudy and Windy
7 Weather:  Rain
8 Weather:  Thunderstorm
9 Weather:  Snow
10 Weather:  Heavy Snow/Blizzard
See the Changing Weather table to determine shifts if weather.