AboutABOUT ContactCONTACT
ShareShare
Share on Facebook
Share on Twitter
Share via Email
Menu Button

Drugs & Poisons - Sword of God

Sword of God

Injury [DC 20]
Cost:
1500gp (per dose)
Initial Damage:
-1d20 Wis*
Secondary Damage:
-1d3 Wis (permanent)*
Craft DC:
26
Description:
This milky white sap adheres easily to blades, but tends to clot in foods and does not dry well enough to be blown as a powder.

The Sword of God destroys the Wisdom of targets of one particular alignment (to which each individual batch is keyed during its creation); it has no effect on all others. The versions typically found are shown below...

1d20 ..... Target
1-7 ....... Good
8-13 ...... Lawful
13-18 ..... Chaotic
19-20 ..... Evil

Ironically, using poison is considered an evil act, so good-aligned assassins or warriors using the Sword of God often damn themselves to an alignment change, even if they destroy their evil enemies in the process. The poison is typically used to target priests or other divine spellcasters, though nobles and political enemies are sometimes reduced to senseless lunatics using this poison as well.

To return to the drugs & poisons database, click here.

 

ADVERTISING - PLEASE SUPPORT THIS SITE
ADVERTISING - PLEASE SUPPORT THIS SITE