Hail of Thorns
Level 1 Conjuration
Magic School
Casting Time
1 bonus action
Up to 1 minute
The next time you hit a creature with a ranged weapon attack before the spell ends, this spell creates a rain of thorns that sprouts from your ranged weapon or ammunition. In addition to the normal effect of the attack, the target of the attack and each creature within 5 feet of it must make a Dexterity saving throw. A creature takes 1d10 piercing damage on a failed save, or half as much damage on a successful one.
At Higher Levels
If you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st (to a maximum of 6 d10).
Verbal Components
Verbal Component: Tempestas di Spinas
Verbal Components
Verbal Component (Alternative): Nature infuse and death do spawn, rain down on my foes a hail of thorns.
Damage Type