Mage Armor
Level 1 Abjuration
Magic School
Casting Time
1 action
V, S, M
8 hours
You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.
Verbal Components
Material Component: a piece of cured leather
Verbal Components
Verbal Component: Expecto Medeis Armatus
Verbal Components
Verbal Component (Alternative): I summon magic to aid and protect, armor of steel to help deflect.
Sorcerer, Wizard, Rogue