Level 1 Abjuration
Magic School
Casting Time
1 bonus action
V, S, M
30 ft
1 minute
You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a fireball.

If the warded creature makes an attack, casts a spell that affects an enemy, or deals damage to another creature, this spell ends.
Verbal Components
Material Component: a small silver mirror
Verbal Components
Verbal Component: Tribuo Adytum
Verbal Components
Verbal Component (Alternative): (Insert name of Deity) send aid to your emissary, please provide holy sanctuary.
Cleric, Artificer