True Strike
Divination Cantrip
Magic School
Casting Time
1 action
30 ft
Up to 1 round
You extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the target's defenses. On your next turn, you gain advantage on your first attack roll against the target, provided that this spell hasn't ended.
Bard, Sorcerer, Warlock, Wizard, Rogue
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