Burning Hands
Level 1 Evocation
Magic School
Casting Time
1 action
V, S
Self (15 ft cone)
As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one.

The fire ignites any flammable objects in the area that aren't being worn or carried.
At Higher Levels
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
Verbal Components
Verbal Component: Manus di Ignis
Verbal Components
Verbal Component (Alternative): By my will, this spark expands, I call forth these burning hands.
Damage Type
Sorcerer, Wizard, Rogue