Create Bonfire
Conjuration Cantrip
Magic School
Casting Time
1 action
V, S
60 ft (5 ft cube)
Up to 1 minute
You create a bonfire on ground that you can see within range. Until the spells ends, the bonfire fills a 5-foot cube. Any creature in the bonfire's space when you cast the spell must succeed on a Dexterity saving throw or take 1d8 fire damage. A creature must also make the saving throw when it enters the bonfire's space for the first time on a turn or ends its turn there.

The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
Verbal Components
Verbal Component: Creo Pyram Medeis
Dru, Sor, War, Wiz, Rog, Art

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