1 bonus action
Up to 1 minute
When cast, your hands begin to shake and rumble, creating a powerful force of energy that can be unleashed through your melee weapon. For the duration of the spell, your melee attack deals an extra 3d10 bludgeoning damage to the target. Additionally, the target must succeed on a Strength saving throw or be pushed 15 feet and get knocked prone.
The attack also creates an adjacent cone 30 feet long of difficult terrain, which must include the square the target was originally standing in. The difficult terrain lasts until the spell ends.
When you cast this spell using a spell slot of 5th level or higher, the bludgeoning damage increases by 1d10 for every slot level above 4th.
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