Cinder Swindle
Level 2 Abjuration
Magic School
Casting Time
1 action
V, S, M
8 hours, or until used
You ward yourself against fire, ready to play a nasty trick against your attacker. The next time you are subjected to fire damage, reduce that damage by up to 10.

If a creature caused the fire damage and the attack's originator is within 240' of you, that creature must make a Charisma saving throw or take the full amount of damage you prevented, or half as much on a successful save.

Once this spell has prevented fire damage, and possibly returned it at the attacker, the spell ends.
At Higher Levels
When you cast this spell using a spell slot of 3rd level or higher, the amount of fire damage reduced increases by 10 for every slot level above 2nd.
Verbal Components
Material Component: a cinder from a fire
Verbal Components
Verbal Component: Ignis Reditus
Damage Type
Bard, Druid, Ranger