Heat Wave
Level 3 Enchantment
Magic School
Casting Time
1 action
Components
V, S, M
Range
120 ft
Duration
Instantaneous
You cause creatures within a 40-foot cube to experience an intense heat wave. Affected creatures must make a Constitution saving throw, and on a failure take 1d12 fire damage and take one level of exhaustion. This damage comes from heat and will not set anything on fire.

Creatures who are resistant or immune to fire do not suffer exhaustion.
Material Components
Material Component: a tiny hand fan
Verbal Components
Verbal Component: Calidi Fluctus
Damage Type
Bard, Druid, Ranger, Warlock
Print on 8.5"x11" paper. For best results, use the following printer settings: Print at 100% (do not shrink, or enlarge); Turn on "print with background graphics;" hide "header and footer" (if given the option); and turn on "Borderless printing" (Internet Explorer). Best to print in color. Note: Microsoft Edge DOES NOT support printing background colors or images, so we do not recommend printing the cards in the browser.


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