Conjure Animals
Level 3 Conjuration
Magic School
Casting Time
1 action
V, S
60 ft
Up to 1 hour
You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following:
  • 1 beast of challenge rating 2 or lower
  • 2 beasts of challenge rating 1 or lower
  • 4 beasts of challenge rating 1/2 or lower
  • 8 beasts of challenge rating 1/4 or lower
Each beast disappears when it drops to 0 hit points or when the spell ends.

Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue. If you don't issue any commands to them, they defend themselves, but otherwise take no actions.
At Higher Levels
When you cast this spell using certain higher-level spell slots, you choose one of the summoning options above, and more creatures appear: twice as many with a 5th-level slot, three times as many with a 7th-level slot, and four times as many with a 9th-level slot.
Verbal Components
Verbal Component: Invito Bestia di fey
Druid, Ranger
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