Self (5 miles sphere)
When you cast the spell, you change the current weather conditions. You can change precipitation, temperature, and wind. It takes 1d4 x10 minutes for the new conditions to take effect. When the spell ends, the weather gradually returns to normal. Change its condition stage by one, up or down.
1. Clear > 2. Light clouds > 3. Overcast or ground fog > 4. Rain, hail, or snow > 5. Torrential rain, driving hail, or blizzard.
1. Unbearable heat > 2. Hot > 3. Warm > 4. Cool > 5. Cold > 6. Arctic cold
1. Calm > 2. Moderate wind > 3. Strong wind > 4. Gale > 5. Storm
burning incense and bits of earth and wood mixed in water