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Drugs & Poisons - Spell Sapper

Spell Sapper

Injury [DC 14]
Cost:
90gp (per dose)
Initial Damage:
-1d4 Int
Secondary Damage:
-1d6 Int
Craft DC:
15
Description:
So named for its ability to leave wizards without the ability to use their spells, spell sapper courses through it's victim's nervous system, befuddling his wits and leaving him a drooling moron. Assassins charged with murdering spellcasters commonly use this poison, as do town guards or bounty hunters sent to apprehend a mage. Spell sapper is created from a combination of mind flayer juices and the crushed eyes of an umber hulk and is a thick, red gel commonly spread on arrows and other weapons.

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