Tavern and Menu Generator

Tavern & Menu Generator

Create Tavern Menus
Below is a randomly generated menu. Customize
Menu Options   Tavern Locale: Grassland, Forest, Ocean / Salt Water   Tavern Quality: Comfortable   |   Food: Meat & Vegetables   |   Show Monsters: Chance of Some

The Applauding Stallion

The Applauding Stallion is a quiet welcoming stone brick Tavern.
        As you open the rough tavern door you are welcomed by a moderate gathering of patrons. It seems just as welcoming inside as it does from the outside. Hanging lanterns illuminate the room and standing behind the polished stone bar is a muscular 7'3" goliath female with a triangular face, long, straight, gray hair, golden eyes, and smooth, gray skin. She is wearing a tan tunic, and brown pantaloons.
        Between you and the bartender is a host of sturdy wooden high top tables, to the left is a hearth with a roaring flame within, and to the left is a wooden staircase.

Menu

Black Bear Ribs

Black bear ribs served with steamed eggplant and a sliver of gouda cheese
- 8 sp -

Breaded Sprites

Breaded sprites served with grilled wild rice and a piece of potato bread
- 6 sp -

Grilled Cabbages

Grilled cabbages sauteed in a salty lager sauce
- 2 sp -

Roasted Leeks

Roasted leeks smothered in a bitter red pepper sauce
- 2 sp -

Stewed Ettercap

Stewed ettercap doused with a sweet apple purée served with a slice of potato bread
- 11 cp -

Rust Monster Tripe

Rust monster tripe served with steamed chickpeas and snow peas
- 1 sp -

Beers

Rushing Treant Ale - 1 sp
Dark Shadow Stout - 4 cp
Acidic Persimmon Mead - 4 cp
Fruity Apricot Lager - 4 cp
Thirsty Thri-Kreen Wheat Beer - 2 cp
Fruity Honeydew Ale - 2 cp

Wines

Cloudy Bay White Wine - 4 cp
Twelve Crypts - 2 cp
Sahuagin Red Seasweed Juice - 1 cp

Liquor

Dry Passionfruit Bourbon - 2 sp
Brown Plantain Whiskey - 1 sp
Pickled Sea Water - 1 cp
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Innkeeper

Hardwolf | Goliath Innkeeper
Hardwolf is a muscular 7'3" goliath female with a triangular face, long, straight, gray hair, golden eyes, and smooth, gray skin. She is wearing a tan tunic, and brown pantaloons.
Str: 15 (+2); Dex: 9 (-1); Con: 13 (+1);
Int: 7 (-2); Wis: 10 (0); Cha: 12 (+1);
AC: 9; HP: 6
Handaxe: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2)

Server

Kamil Aldrich | Human Server
Kamil Aldrich is a lean 6'3" human male with a round face, long, straight, white hair, green eyes, and silky, tan skin. He is wearing a brown tunic, and loose brown pantaloons.
Str: 12 (+1); Dex: 8 (-1); Con: 13 (+1);
Int: 10 (0); Wis: 11 (0); Cha: 10 (0);
AC: 9; HP: 4
Club: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1)

Patrons

(3-8 Random Patrons)
Cenfa Apak | Human Coachman
Cenfa Apak is a regular 5'5" human male with an edgy face, very long, braided, black hair, green eyes, and rugged, tan skin. He is wearing a dirty grey shirt, and grey pants.
Str: 12 (+1); Dex: 10 (0); Con: 12 (+1);
Int: 9 (-1); Wis: 10 (0); Cha: 9 (-1);
AC: 10; HP: 9
Shortsword: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1)
Sabenn Spieth | Human Monk (lev 1)
Sabenn Spieth is a round 5'5" human female with a square face, cropped, straight, auburn hair, golden eyes, and rough, tan skin. She is wearing a tan cowl and a off-white robe.
Str: 11 (0); Dex: 14 (+2); Con: 12 (+1);
Int: 11 (0); Wis: 16 (+3); Cha: 11 (0);
AC: 12; HP: 9
Fist: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1
Rica Akgaar | Human Bandit
Rica Akgaar is an athletic 5'2" human male with a round face, extremely long, straight, gray hair, green eyes, and rugged, tan skin. He is wearing a muted yellow tunic, and tan pants.
Str: 11 (0); Dex: 11 (0); Con: 10 (0);
Int: 11 (0); Wis: 13 (+1); Cha: 9 (-1);
AC: 10; HP: 5
Fist: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1
Sanni Stonecrest | Hill Dwarf Cook
Sanni Stonecrest is a beefy 4'7" hill dwarf female with a sharp face, short, wavy, black hair, blue eyes, and smooth, pockmarked, chocolate skin. She is wearing workman's clothes with a leather toolbelt.
Str: 17 (+3); Dex: 4 (-3); Con: 17 (+3);
Int: 11 (0); Wis: 13 (+1); Cha: 12 (+1);
AC: 7; HP: 10
Dagger: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3)


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