Tavern and Menu Generator

Tavern & Menu Generator

Create Tavern Menus
Below is a randomly generated menu. Customize
Menu Options   Tavern Locale: Grassland, Forest, Ocean / Salt Water   Tavern Quality: Comfortable   |   Food: Meat & Vegetables   |   Show Monsters: Chance of Some

The Pink Owlbear Tap House

The Pink Owlbear Tap House is a quiet stuffy stone brick Tavern.
        As you open the rough tavern door you are welcomed by the scent of freshly cooked vegetables and a small collection of patrons. It seems just as stuffy inside as it does from the outside. The room is illuminated by a chandelier hanging from the ceiling and standing behind the polished wooden bar is a lean 3'1" lightfoot halfling male with a sharp face, cropped, curled, brown hair, cyan eyes, and smooth, golden skin. He is wearing a flowing tan tunic, and tight brown pants.
        Between you and the bartender is a scattering of sturdy wooden high top tables, to the right is a hearth with a roaring flame within, and to the right is a stone staircase.

Menu

Peryton Strips

Peryton strips served with grilled black-eyed peas
- 10 sp -

Blackened Chimera

Blackened chimera sauteed in a creamy vodka sauce served with a piece of cheddar cheese
- 1 gp -

Poached Hogfish

Poached hogfish sauteed in a sun-dried tomato butter served with a slice of meunster cheese
- 5 sp -

Stewed Yellowfin Tuna

Stewed yellowfin tuna served with baked zucchini and wild rice and a slice of sourdough bread
- 4 sp -

Marinated Zucchini

Marinated zucchini served with grilled wild rice and a sliver of applewood cheese
- 4 sp -

Roasted Cabbages

Roasted cabbages served with steamed peas and a potato muffin
- 2 sp -

Beers

Treeberry Brew - 1 sp
King's Mountain Mead - 1 sp
Siren's Song Soft Lager - 4 cp
Black Lime Stout - 4 cp
Devourer's Drink - 4 cp
Bodak Broth - 2 cp

Wines

Black Avocado Red - 2 sp
Golden Quince White - 2 sp
Merfolk Mussel Shell Wine - 1 cp

Liquor

Faerie Fire - 2 sp
Flameskull Hot Vodka - 1 sp
Goblin Stench Whiskey - 1 cp
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Innkeeper

Horpos Meadowworth | Lightfoot Halfling Innkeeper
Horpos Meadowworth is a lean 3'1" lightfoot halfling male with a sharp face, cropped, curled, brown hair, cyan eyes, and smooth, golden skin. He is wearing a flowing tan tunic, and tight brown pants.
Str: 8 (-1); Dex: 16 (+3); Con: 9 (-1);
Int: 9 (-1); Wis: 9 (-1); Cha: 13 (+1);
AC: 13; HP: 2
Dagger: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3)

Server

Hamlin Rumbletopple | Stout Halfling Server
Hamlin Rumbletopple is an athletic 3'4" stout halfling male with an edgy face, very long, wavy, black hair shaved on both sides, gray eyes, and rough, tan skin. He is wearing a loose grey shirt, and grey pants.
Str: 12 (+1); Dex: 14 (+2); Con: 15 (+2);
Int: 8 (-1); Wis: 9 (-1); Cha: 9 (-1);
AC: 12; HP: 4
Dagger: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2)

Patrons

(3-8 Random Patrons)
Aegeard Whalen | Human Procurer
Aegeard Whalen is a skinny 4'11" human male with an oval face, very long, wavy, red hair, with a short beard, brown eyes, and rough, tan skin. He is wearing a flowing soft orange tunic, and tan pantaloons.
Str: 9 (-1); Dex: 15 (+2); Con: 8 (-1);
Int: 12 (+1); Wis: 10 (0); Cha: 12 (+1);
AC: 12; HP: 6
Dagger: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2)
Conbert Steele | Human Pickpocket
Conbert Steele is a fat 5'6" human male with a round face, short, wavy, auburn hair, with a medium beard, brown eyes, and rugged, sunburned, pink skin. He is wearing a dirty white tunic, and brown pants.
Str: 13 (+1); Dex: 14 (+2); Con: 11 (0);
Int: 9 (-1); Wis: 10 (0); Cha: 9 (-1);
AC: 12; HP: 4
Dagger: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2)
Fortmaker | Goliath Miner
Fortmaker is a beefy 7'7" goliath female with an oval face, very long, curled, dyed black hair, brown eyes, and rough, golden skin. She is wearing a dirty brown shirt, and loose tan pants.
Str: 17 (+3); Dex: 5 (-3); Con: 17 (+3);
Int: 7 (-2); Wis: 12 (+1); Cha: 9 (-1);
AC: 7; HP: 4
Dagger: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3)


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