The Thieves Guild
A Collection of D&D 5e Resources
Harvesting, Loot and Creature Treasure

Harvesting & Loot

harvesting and loot
Aarakocra
Aboleth
Angels
    Deva
    Planetar
    Solar
Animated Objects
    Animated Armor
    Flying Sword
    Rug of Smothering
Ankheg
Ape
Ape, Giant
Axe Beak
Azer
Baboon
Badger
Badger, Giant
Banderhobb
Banshee
Barghest
Basilisk
Bat
Bat, Giant
Bats, Swarm of
Bears
    Black Bear
    Brown Bear
    Cave Bear
    Polar Bear
Behir
Beholders
    Beholder
    Death Kiss
    Death Tyrant
    Gauth
    Gazer
    Spectator
Blights
    Needle Blight
    Twig Blight
    Vine Blight
Blood Hawk
Boar
Boar, Giant
Bodak
Boggle
Bugbears
    Bugbear
    Bugbear Chief
Bulette
Bullywug
Cambion
Camel
Carrion Crawler
Cat
Catoblepas
Cave Fisher
Centaur
Centipede, Giant
Chimera
Chitines
    Chitine
    Choldrith
Chuul
Cloaker
Cockatrice
Constrictor Snake, Giant
Couatl
Crab
Crab, Giant
Cranium Rats
    Cranium Rat
    Swarm of Cranium Rats
Crawling Claw
Crocodile
Crocodile, Giant
Cyclops
Darklings
    Darkling
    Darkling Elder
Darkmantle
Death Dog
Death Knight
Deep Scion
Deer
Demilich
Demons
    Babau
    Balor
    Barlgura
    Chasme
    Dretch
    Glabrezu
    Goristro
    Hezrou
    Manes
    Marilith
    Maw Demon
    Nalfeshnee
    Quasit
    Shadow Demon
    Shoosuva
    Vrock
    Yochlol
Devils
    Barbed Devil (Hamatula)
    Bearded Devil (Barbazu)
    Bone Devil (Osyluth)
    Chain Devil (Kyton)
    Erinyes
    Horned Devil (Malebranche / Cornugon)
    Ice Devil (Gelugon)
    Imp
    Lemure
    Pit Fiend
    Spined Devil (Spinagon)
Devourer
Dinosaurs
    Allosaurus
    Ankylosaurus
    Brontosaurus
    Deinonychus
    Dimetrodon
    Hadrosaurus
    Plesiosaurus
    Pteranodon
    Quetzalcoatlus
    Stegosaurus
    Triceratops
    Tyrannosaurus Rex
    Velociraptor
Dire Wolf
Displacer Beast
Doppelganger
Dracolich
Draegloth
Dragon Turtle
Dragon, Shadow
Dragons
    Ancient Dragon
    Adult Dragon
    Young Dragon
    Wyrmling
Drider
Drow
    Drow
    Drow Elite Warrior
    Drow Mage
    Drow Priestess of Lolth
Dryad
Duergar
Eagle
Eagle, Giant
Elemental
    Air Elemental
    Earth Elemental
    Fire Elemental
    Water Elemental
Elephant
Elk
Elk, Giant
Empyrean
Ettercap
Ettin
Faerie Dragon
Fire Beetle, Giant
Firenewts
    Firenewt Warlock
    Firenewt Warrior
    Giant Strider
Flail Snail
Flameskull
Flumph
Fomorian
Frog
Frog, Giant
Froghemoth
Fungi
    Gas Spore
    Shrieker
    Violet Fungus
Galeb-Duhr
Gargoyle
Genies
    Dao
    Djinni
    Efreeti
    Marid
Ghast
Ghost
Ghoul
Giants
    Cloud Giant
    Cloud Giant Smiling One
    Fire Giant
    Fire Giant Dreadnought
    Frost Giant
    Frost Giant Everlasting One
    Hill Giant
    Hill Giant, Mouth of Grolantor
    Stone Giant
    Stone Giant Dreamwalker
    Storm Giant
    Storm Giant Quintessent
Gibbering Mouther
Girallon
Githyanki
    Githyanki Warrior
    Githyanki Knight
Githzerai
    Githzerai Monk
    Githzerai Zerth
Gnolls
    Flind
    Gnoll
    Gnoll Fang of Yeenoghu
    Gnoll Flesh Gnawer
    Gnoll Hunter
    Gnoll Pack Lord
    Gnoll Witherling
Gnome, Deep (Svirfneblin)
Goat
Goat, Giant
Goblin
Goblin Boss
Golems
    Clay Golem
    Flesh Golem
    Iron Golem
    Stone Golem
Gorgon
Grell
Gricks
    Grick
    Alpha Grick
Griffon
Grimlock
Grungs
    Grung
    Grung Elite Warrior
    Grung Wildling
Guard Drake
Hags
    Annis Hag
    Bheur Hag
    Green Hag
    Night Hag
    Sea Hags
Half Dragon
Harpy
Hawk
Hell Hound
Helmed Horror
Hippogriff
Hobgoblins
    Hobgoblin
    Hobgoblin Captain
    Hobgoblin Devastator
    Hobgoblin Iron Shadow
    Hobgoblin Warlord
Homunculus
Hooked Horror
Horses
    Draft Horse
    Riding Horse
    Warhorse
Hydra
Hyena
Hyena, Giant
Insects, Swarm of
Intellect Devourer
Invisible Stalker
Jackal
Jackalwere
Kenku
Ki-Rin
Killer Whale
Kobolds
    Kobold
    Kobold Dragonshield
    Kobold Inventor
    Kobold Scale Sorceror
    Winged Kobold
Korred
Kraken
Kuo-Toa
    Kuo-Toa
    Kuo-Toa Archpriest
    Kuo-Toa Whip
Lamia
Leucrotta
Lich
Lion
Lizard
Lizard, Giant
Lizardfolk
    Lizardfolk
    Lizardfolk King/Queen
    Lizardfolk Shaman
Lycanthropes
    Werebear
    Wereboar
    Wererat
    Weretiger
    Werewolf
Magmin
Mammoth
Manticore
Mastiff
Medusa
Meenlock
Mephits
    Dust Mephit
    Ice Mephit
    Magma Mephit
    Mud Mephit
    Smoke Mephit
    Steam Mephit
Merfolk
Merrow
Mimic
Mind Flayers
    Mind Flayer
    Alhoon
    Elder Brain
    Ulitharid
Mindwitness
Minotaur
Modrons
    Monodrone
    Duodrone
    Tridrone
    Quadrone
    Pentadrone
Morkoth
Mule
Mummies
    Mummy
    Mummy Lord
Myconid
    Myconid Sprout
    Myconid Adult
    Myconid Sovereign
Nagas
    Bone Naga
    Spirit Naga
    Guardian Naga
Neogis
    Neogi Hatchling
    Neogi
    Neogi Master
Neothelid
Nightmare
Nilbog
Nothic
Octopus
Octopus, Giant
Ogres
    Half-Ogre
    Ogre
Oni
Oozes
    Black Pudding
    Gelatinous Cube
    Gray Ooze
    Ochre Jelly
Orcs
    Orc
    Orc War Chief
    Orc - Eye of Gruumsh
    Orc - Orog
    Orc - Blade of Ilneval
    Orc - Claw of Luthic
    Orc - Hand of Yurtrus
    Orc - Nurtured One of Yurtrus
    Orc - Red Fang of Shargaas
    Orc - Tanarukk
Otyugh
Owl
Owl, Giant
Owlbear
Panther
Pegasus
Peryton
Piercer
Pixie
Poisonous Snake, Giant
Pony
Pseudodragon
Purple Worm
Quaggoth
Quickling
Quipper
Quippers, Swarm of
Rakshasa
Rat
Rat, Giant
Rats, Swarm of
Raven
Ravens, Swarm of
Redcap
Remorhazes
    Remorhaz
    Young Remorhaz
Revenant
Rhinoceros
Roc
Roper
Rust Monster
Sabre-Toothed Tiger
Sahuagin
    Sahuagin
    Sahuagin Baron
    Sahuagin Priestess
Salamanders
    Fire Snake (Young Salamander)
    Salamander
Satyr
Scarecrow
Scorpion
Scorpion, Giant
Sea Horse
Sea Horse, Giant
Sea Spawn
Shadow
Shadow Mastiff
Shambling Mound
Sharks
    Giant Shark
    Hunter Shark
    Reef Shark
Shield Guardian
Skeletons
    Skeleton
    Minotaur Skeleton
    Warhorse Skeleton
Slaadi
    Red Slaad
    Blue Slaad
    Green Slaad
    Gray Slaad
    Death Slaad
    Slaad Tadpole
Slithering Tracker
Snake
    Constrictor Snake
    Flying Snake
    Poisonous Snake
    Swarm of Poisonous Snakes
Spawn of Kyuss
Specter
Sphinxes
    Androsphinx
    Gynosphinx
Spiders
    Giant Spider
    Giant Wolf Spider
    Phase Spider
    Spider
Sprite
Stirge
Succubus/Incubus
Tarrasque
Thri-Kreen
Tiger
Tlincalli
Toad, Giant
Trapper
Treant
Troglodyte
Troll
Umber Hulk
Unicorn
Vampire
Vampire Spawn
Vargouille
Vegepygmies
    Vegepygmy
    Vegepygmy Thorny
    Vegepygmy Chief
Vulture
Vulture, Giant
Wasp, Giant
Water Weird
Weasel
Weasel, Giant
Wight
Will-o'-Wisp
Wolf
Wolf, Winter
Wood Woad
Worg
Wraith
Wyvern
Xorn
Xvarts
    Xvart
    Xvart Warlock of Raxivort
Yeth Hound
Yeti
Yeti, Abominable
Yuan-Ti
    Yuan-Ti Abomination
    Yuan-Ti Anathema
    Yuan-Ti Broodguard
    Yuan-Ti Malison
    Yuan-Ti Mind Whisperer
    Yuan-Ti Nightmare Speaker
    Yuan-Ti Pit Master
    Yuan-Ti Pureblood
Yugoloth
    Arcanaloth
    Mezzoloth
    Nycaloth
    Ultraloth
Zombie
    Zombie
    Ogre Zombie
    Beholder Zombie

Expiration

Many harvested goods will start to rot and decay. Below is a quick overview of how we determined expiration dates.
Item Type Days Explanation
Body Part 2 Flesh rots and decays quickly.
Body Part, Undead 7 Undead body parts are already rotting, so their usefulness can last a little longer than regular flesh (which becomes useless when it rots).
Bones Bones take a very long time to decay.
Feathers Feathers take a very long time to decay.
Ears 14 Ears are predominantly tough cartilage (soft bone). The skin around the ears rot quickly, but the ear remains intact for some time after.
Hair Hair takes a very long time to decay.
Head 3 Like other flesh, it rots and decays quickly, but lasts slightly longer
Hides/Pelts 10 Hides/Pelts must be treated and soaks in order to retain its usefulness.
Liquid, Vial (i.e. Blood) 7 If contained in a stoppered vial, most fluids have a longer shelf life. However, if exposed to air, it gets ruined VERY quickly.
Liquid, Vial (i.e. Slime) 14 Slimes and gels tend to have a longer shelf-life than other fluids. However, if exposed to air, it gets ruined VERY quickly.
Poisons 14 Most poisons are viable for about 2 week. However, each poison is different. In additions, proficiency with a poisoner's kit may allow assassins the ability to extend the shelf-life every few weeks (adding other ingredients to extend the poison's usefulness)
Tattoos/Marks 5 Usually a strip of skin, which can be preserved with some oil to last a little longer than other flesh.
Wings 7 While wings contain flesh, which rots quickly, the bones and leather/feather last much longer, making the wings usefulness last longers.

Meat

It is possible to harvest the meat of many creatures, although uncooked meat spoils quickly and often attracts other predators. Some creature types have meat that is inedible (i.e udead), while others carry some sort of stygma (cannibalism, distasteful, unholy). For example, eating a celestial may be considered a vile, unholy act; while eating a monstrosity may be considered disgusting and distasteful; and giants are too similar to most medium-sized humanoids and is often considered inline with cannibalism. Of course, while buying stygma associated meats is forbidden and possibly illegal in most places, there are always people willing to buy illegal goods (although they may be hard to find).

Creature Type Edible Possible Stigma Sellable
Aberration N   Inedible
Beast Y N Y
Celestial Y Cannibalism, Holy Creature N
Construct N   Inedible
Dragon Y N Y
Elemental N   Inedible
Fey Y Cannibalism, Worshipped Some are inedible
Fiend N   Inedible
Giant Y Cannibalism, Disgusting Creature N
Humanoid Y Cannibalism N
Monstrosity * Disgusting Creature N
Ooze N   Inedible
Plant N   No meat
Undead N   Inedible
      * Some monstrosities have meat that is edible (DM Discretion)

The amount of meat is dependent on the beasts size. The weight of a raw piece of meat is one pound heavier than a ration (one slab of meat, 3 lb. is needed to produce 1 dried ration, 2 lb.).

Beast Size DC Meat Weight Expire
Tiny 5 1 2 lb. 1 day
Small 5 1d4 3-12 lb. 1 day
Medium 5 1d6 3-18 lb. 1 day
Large 5 2d6 6-36 lb. 1 day
Huge 5 4d6 12-72 lb. 1 day


Eating Meat: Cooked meat can be eaten safely. Cooking meat requires a campfire or oven. Eating raw meat requires a DC 10 Constitution Check. A successful check results in a filling meal. A failure results in debilitating stomach cramps, causing 1 level of exhaustion (disadvantage on ability checks).

Drying Meat: The meat can be dried using salt, spices, heat and time.

Drying Method Time DC Notes
Oven 6 hours 5
Smoke Hut 2 days 7 Smoking must be maintained (can't be left alone for days)
Sun 16 hours 15 Must be in direct sunlight, in over 85°F.
Set on a hot stone, or hanging from a rack.
Higher chance of spoiling.
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