The Thieves Guild
A Collection of D&D 5e Resources
PolymorphFamiliar Options

Baboon

Baboon

Small beast, unaligned
Armor Class 12
Hit Points 3 (1d6)
Str
8 (-1)
Dex
14 (+2)
Con
11 (0)
Int
4 (-3)
Wis
12 (+1)
Cha
6 (-2)
Senses Passive Perception 11
Languages
Challenge 0 (10 XP)
Pack Tactics: The baboon has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite: Melee Weapon Attack: +1 to hit, reach 5 ft., one target.
Hit: 1 (1d4 − 1) piercing damage.


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