The Thieves Guild
A Collection of D&D 5e Resources
PolymorphFamiliar Options

Blood Hawk

Blood Hawk

Small beast, unaligned
Armor Class 12
Hit Points 7 (2d6)
Speed 10 ft., fly 60 ft.
Str
6 (-2)
Dex
14 (+2)
Con
10 (0)
Int
3 (-4)
Wis
14 (+2)
Cha
5 (-3)
Skills Perception +4
Senses Passive Perception 14
Languages
Challenge 1/8 (25 XP)
Keen Sight: The hawk has advantage on Wisdom (Perception) checks that rely on sight.

Pack Tactics: The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Beak: Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 4 (1d4 + 2) piercing damage.
Taking its name from its crimson feathers and aggressive nature, the blood hawk fearlessly attacks almost any animal, stabbing it with its daggerlike beak. Blood hawks flock together in large numbers, attacking as a pack to take down prey.


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