The Thieves Guild
A Collection of D&D 5e Resources
PolymorphFamiliar Options

Horse, War

Horse, War

Large beast, unaligned
Armor Class 11
Hit Points 19 (3d10 + 3)
Speed 60 ft.
Str
18 (+4)
Dex
12 (+1)
Con
13 (+1)
Int
2 (-4)
Wis
12 (+1)
Cha
7 (-2)
Senses Passive Perception 11
Languages
Challenge ½ (100 XP)
Trampling Charge: If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
Actions
Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 11 (2d6 + 4) bludgeoning damage.


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