PolymorphFamiliar Options
Elephant
Elephant
Huge beast, unaligned
Armor Class 12 (natural armor)
Hit Points 76 (8d12 + 24)
Speed 40 ft.
Str
22 (+6)
Dex
9 (-1)
Con
17 (+3)
Int
3 (-4)
Wis
11 (0)
Cha
6 (-2)
Senses Passive Perception 10
Languages —
Challenge 4 (1100 XP)
Trampling Charge: If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.
Actions
Gore:
Melee Weapon Attack: +8 to hit, reach 5 ft., one target.
Hit: 19 (3d8 + 6) piercing damage.
Stomp:
Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature.
Hit: 22 (3d10 + 6) bludgeoning damage.