The Thieves Guild
A Collection of D&D 5e Resources
PolymorphFamiliar Options

Giant Bat

Giant Bat

Large beast, unaligned
Armor Class 13
Hit Points 22 (4d10)
Speed 10 ft., fly 60 ft.
Str
15 (+2)
Dex
16 (+3)
Con
11 (0)
Int
2 (-4)
Wis
12 (+1)
Cha
6 (-2)
Senses Blindsight 60 ft., Passive Perception 11
Languages
Challenge ¼ (50 XP)
Echolocation: The bat can't use its blindsight while deafened.

Keen Hearing: The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
Hit: 5 (1d6 + 2) piercing damage.


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