The Thieves Guild
A Collection of D&D 5e Resources
PolymorphFamiliar Options

Giant Centipede

Giant Centipede

Small beast, unaligned
Armor Class 13
Hit Points 4 (1d6 + 1)
Speed 30 ft., climb 30 ft.
Str
5 (-3)
Dex
14 (+2)
Con
12 (+1)
Int
1 (-5)
Wis
7 (-2)
Cha
3 (-4)
Senses Blindsight 30 ft., Passive Perception 8
Languages
Challenge ¼ (50 XP)
Actions
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.


ADVERTISING - PLEASE SUPPORT THIS SITE
ADVERTISING - PLEASE SUPPORT THIS SITE

Shop D&D Goodies

ADVERTISING - PLEASE SUPPORT THIS SITE