The Thieves Guild
A Collection of D&D 5e Resources
PolymorphFamiliar Options

Giant Crab

Giant Crab

Medium beast, unaligned
Armor Class 15
Hit Points 13 (3d8)
Speed 30 ft., swim 30 ft.
Str
13 (+1)
Dex
15 (+2)
Con
11 (0)
Int
1 (-5)
Wis
9 (-1)
Cha
3 (-4)
Skills Stealth +4
Senses Blindsight 30 ft., Passive Perception 9
Languages
Challenge 1/8 (25 XP)
Amphibious: The crab can breathe air and water.
Actions
Claw: Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.


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