The Thieves Guild
A Collection of D&D 5e Resources
PolymorphFamiliar Options

Giant Crocodile

Giant Crocodile

Huge beast, unaligned
Armor Class 14
Hit Points 85 (9d12 + 27)
Speed 30 ft., swim 50 ft.
Str
21 (+5)
Dex
9 (-1)
Con
17 (+3)
Int
2 (-4)
Wis
10 (0)
Cha
7 (-2)
Skills Stealth +5
Senses Passive Perception 10
Languages
Challenge 5 (1800 XP)
Hold Breath: The crocodile can hold its breath for 30 minutes.
Actions
Multiattack: The crocodile makes two attacks: one with its bite and one with its tail.

Bite: Melee Weapon Attack: +8 to hit, reach 5 ft., one target.
Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Tail: Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile.
Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.


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