The Thieves Guild
A Collection of D&D 5e Resources
PolymorphFamiliar Options

Giant Wolf Spider

Giant Wolf Spider

Medium beast, unaligned
Armor Class 13
Hit Points 11 (2d8 + 2)
Speed 40 ft., climb 40 ft.
Str
12 (+1)
Dex
16 (+3)
Con
13 (+1)
Int
3 (-4)
Wis
12 (+1)
Cha
4 (-3)
Skills Perception +3, Stealth +7
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 13
Languages
Challenge ¼ (50 XP)
Spider Climb: The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense: While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker: The spider ignores movement restrictions caused by webbing.
Actions
Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one creature.
Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Smaller than a giant spider, a giant wolf spider hunts prey across open ground or hides in a burrow or crevice, or in a hidden cavity beneath debris.


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