Medium beast, unaligned
Armor Class 10
Hit Points 4 (1d8)
Speed 40 ft.
Senses Passive Perception 10
Challenge 0 (10 XP)
Charge: If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
Sure-Footed: The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
: Melee Weapon Attack
: +3 to hit, reach 5 ft., one target.
: 3 (1d4 + 1) bludgeoning damage.
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