The Thieves Guild
A Collection of D&D 5e Resources
PolymorphFamiliar Options

Shark, Reef

Shark, Reef

Medium beast, unaligned
Armor Class 12
Hit Points 22 (4d8 + 4)
Speed 0 ft., swim 40 ft.
Str
14 (+2)
Dex
13 (+1)
Con
13 (+1)
Int
1 (-5)
Wis
10 (0)
Cha
4 (-3)
Skills Perception +2
Senses Blindsight 30 ft., Passive Perception 12
Languages
Challenge ½ (100 XP)
Pack Tactics: The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated.

Water Breathing: The shark can breathe only underwater.
Actions
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 6 (1d8 + 2) piercing damage.


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