The Thieves Guild
A Collection of D&D 5e Resources
PolymorphFamiliar Options

Scorpion

Scorpion

Tiny beast, unaligned
Armor Class 11
Hit Points 1 (1d4 - 1)
Speed 10 ft.
Str
2 (-4)
Dex
11 (0)
Con
8 (-1)
Int
1 (-5)
Wis
8 (-1)
Cha
2 (-4)
Senses Blindsight 10 ft., Passive Perception 9
Languages
Challenge 0 (10 XP)
Actions
Sting Melee Weapon Attack: +2 to hit, reach 5 ft., one creature.
Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.


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