The Thieves Guild
A Collection of D&D 5e Resources
PolymorphFamiliar Options

Tiger

Tiger

Large beast, unaligned
Armor Class 12
Hit Points 37 (5d10 + 10)
Speed 40 ft.
Str
17 (+3)
Dex
15 (+2)
Con
14 (+2)
Int
3 (-4)
Wis
12 (+1)
Cha
8 (-1)
Skills Perception +3, Stealth +6
Senses Darkvision 60 ft., Passive Perception 13
Languages
Challenge 1 (200 XP)
Keen Smell: The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce: If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Actions
Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 8 (1d10 + 3) piercing damage.

Claw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 7 (1d8 + 3) slashing damage.


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