This page lists rules for pit fighting during a player's downtime. Pit fighting requires at least one week of effort, devoted to setting up matches, training, and learning the local rules. Follow the instructions below.
Optionally, the DM can allow complications that occur as a result of pit fighting. Characters involved in pit fighting must deal with their opponents, the people who bet on matches, and the matches' promoters. Every workweek spent pit fighting brings a 10 percent chance of a complication, examples of which are below.
|1||Complication: An opponent swears to take revenge on you.†|
|2||Complication: A crime boss approaches you and offers to pay you to intentionally lose a few matches.†|
|3||Complication: You defeat a popular local champion, drawing the crowd's ire.†|
|4||Complication: You defeat a noble's servant, drawing the wrath of the noble's house.†|
|5||Complication: You are accused ofcheating. Whether the allegation is true or not, your reputation is tarnished.†|
|6||Complication: You accidentally deliver a near-fatal wound to a foe.†|
|7||Complication: While you are fighting, someone steals 25gp from your belongings.†|
|8||Complication: You are accused of using magic during your bout, and word spreads through town. Superstitious shopkeepers and tavern owners refuse to do business with you.†|