The Thieves Guild
A Collection of D&D 5e Resources
Vision Abilities in D&D 5e
D&D Core Info

Vision Abilities

Below is a list of abilities and spells affecting vision.

Ability Effect Source
Blind-sight Effect:  Perceive surroundings without relying on site. Source:  PHB p183
Darkvision Effect:  See in darkness as if in dim light. Cannot see colors. Source:  PHB p183
Darkvision Spell Effect:  2nd level spell; a touched, willing creature has 60' darkvision for 8 hours. Source:  PHB 230
Races with Darkvision 60' Effect:  Dwarf, Elf, Gnome, Half-Elf, Half-Orc, Tiefling
Exotic Races with Darkvision 60' Effect:  Aasimar, Bugbear, Feral Tiefling, Firbolg, Kobold, Leonin, Orc of Exandria, Orc of Eberron, Sifter, Simic Hybrid
Truesight Effect:  See in darkness, invisible, visual illusions, original form of creatures, and into the Ethereal Plane. Source:  PHB p185
True Seeing Spell Effect:  6nd level spell; a touched, willing creature has true sight for 120'. Source:  PHB 284


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