Dragonlance is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of popular fantasy novels.
Dragonlance is set on the world of Krynn. The majority of the novels take place in the various regions of Ansalon, a small continent, though some have taken place on the continent of Taladas, located northeast of Ansalon. The world's major gods are the High God and his children: good Paladine, neutral Gilean, and evil Takhisis. The gods are opposed by Chaos, who seeks to destroy Krynn. Depending on the time period, the evil chromatic and the good metallic dragons are rare or plentiful. Humans are Krynn's most common humanoid race, but elves, dwarves, kender, gnomes, and minotaurs occupy the world as well. Clerics derive magical powers from their gods, and wizards derive their power from the three moon gods, good Solinari, neutral Lunitari, and evil Nuitari. Hickman had previously served as a Mormon missionary in Java for two years, and uses Indonesian in Dragonlance spells. During Krynn's various wars, armies of draconians are used as troops. Draconians are created by corrupting a dragon egg, thereby creating a reptilian humanoid. Any dragon egg can be used to make a draconian, although the ones most commonly used are good dragon eggs because the evil kings want more evil dragons to hatch.
Other gods of the setting include the gods of good Branchala, Habbakuk, Kiri-Jolith, Majere, and Mishakal; the gods of neutrality Chislev, Reorx, Shinare, Sirrion, and Zivilyn; and the gods of evil, Chemosh, Hiddukel, Morgion, Sargonnas, and Zeboim.
In 1984, TSR published the first Dragonlance novel, Dragons of Autumn Twilight. It began the Chronicles trilogy, a core element of the Dragonlance world. While the authoring team of Tracy Hickman and Margaret Weis wrote the setting's central books, numerous other authors contributed novels and short stories to the setting. Over 190 novels have used the Dragonlance setting, and have been accompanied by supplemental Dungeons & Dragons campaign setting material for over a decade. In 1997, Wizards of the Coast LLC purchased TSR, and licensed Dragonlance to Sovereign Press, Inc in 2001 to produce game materials; this licensing agreement expired in 2007.
The fictional Dragonlance world of Krynn contains numerous characters, an extensive timeline, and a detailed geography. The history of Krynn consists of five ages. The novels and related game products are primarily set in the fourth age, The Age of Despair. Since February 2009, the fifth age, the Age of Mortals, has been used. The Heroes of the Lance, created by Weis and Hickman, are the popular protagonists of the Chronicles trilogy. Along with D&D's world of the Forgotten Realms, Dragonlance is one of the most popular shared worlds in fiction.
TSR created Dragonlance as a campaign setting for the Advanced Dungeons & Dragons (AD&D) roleplaying game in 1982. They published the first sourcebook, Dragonlance Adventures, in 1987. When AD&D was updated to the 2nd edition, the Dragonlance campaign setting was updated as well. However, in the 1990s, Dragonlance was converted to use the new SAGA roleplaying system, which uses cards to determine the effects of actions. In 1996, the Dragonlance: Fifth Age roleplaying game was released; the game used cards to produce random results instead of dice, and emphasized storyline development. When the 3rd edition of Dungeons & Dragons was released, Dragonlance was again updated with a new sourcebook (Dragonlance Campaign Setting), although no new adventures were published by Wizards of the Coast. Wizards of the Coast also turned over all responsibility for maintaining the Dragonlance setting in the 3rd edition to Margaret Weis's home company, Sovereign Press.
Books in the Dragonlance Series:
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