Shadow
Harvesting Table
Instructions: Because this creature is an
Undead, the player should roll a
Arcana Check using the DCs in the table below. On a success, the player is able to harvest the item. On a failure, the item cannot be harvested (either because the character is not skilled enough, or because the item is ruined). The DM should note that many of the items have an expiration, and can not be sold or used after the expiration has passed.
Type: Undead
Skill: Arcana
DC
Item
Description
Value
Weight
Exp.
Crafting
DC:
15
ITEM:
Shadow Mist
When the creature is killed, its shadowy form breaks apart into a cloud of dark mist that quickly disperses. An adept harvester can perform a simple ritual that forces the mist to reform and gather inside a vial. The mist is primarily used in summoning and teleportation spells to the Shadowfell. Requires an enchanted vial.
VALUE:
2 gp
WEIGHT:
1lb.
EXPIRE:
∞
Most crafting items have an acronym associated with it, such as "DMG". These acronyms refer to specific guide books. For example, "DMG" refers to the "Dungeon Master's Guide". The acronyms for HHH and HHH2 refer to Hamund's Harvesting Handbook, a homebrew harvesting guide that offers a variety of homebrew (not official) magic items. To view and purchase Hamund's Harvesting Handbook,
click here.
Shadow
Individual Treasure
This kind of creature does not normally carry treasure.
3 ep
Random Roll: d100 = 62
d100 |
cp |
sp |
ep |
gp |
pp |
01-30 |
cp:
5d6 (17) |
sp:
— |
ep:
— |
gp:
— |
pp:
— |
31-60 |
cp:
— |
sp:
4d6 (14) |
ep:
— |
gp:
— |
pp:
— |
61-70 |
cp:
— |
sp:
— |
ep:
3d6 (10) |
gp:
— |
pp:
— |
71-95 |
cp:
— |
sp:
— |
ep:
— |
gp:
3d6 (10) |
pp:
— |
96-100 |
cp:
— |
sp:
— |
ep:
— |
gp:
— |
pp:
1d6 (3) |
Shadow
Treasure Hoard
This kind of creature does not normally have or collect treasure. However, the creature may have a lair full of bodies, or reside somewhere that treasure already exists.
|
cp |
sp |
ep |
gp |
pp |
Coins |
cp:
6d6 x 100 (2100) |
sp:
3d6 x 100 (1050) |
ep:
— |
gp:
2d6 x 10 (70) |
pp:
— |
d100 |
cp:
Gems or Art Objects |
ep:
Magic Items |
01-06 |
cp:
— |
ep:
— |
07-16 |
cp:
2d6 (7) 10 gp gems |
ep:
— |
17-26 |
cp:
2d4 (5) 25 gp art objects |
ep:
— |
27-36 |
cp:
2d6 (7) 50 gp gems |
ep:
— |
37-44 |
cp:
2d6 (7) 10 gp gems |
ep:
Roll 1d6 times on Magic Item Table A |
45-52 |
cp:
2d4 (5) 25 gp art objects |
ep:
Roll 1d6 times on Magic Item Table A |
53-60 |
cp:
2d6 (7) 50 gp gems |
ep:
Roll 1d6 times on Magic Item Table A |
61-65 |
cp:
2d6 (7) 10 gp gems |
ep:
Roll 1d6 times on Magic Item Table B |
66-70 |
cp:
2d4 (5) 25 gp art objects |
ep:
Roll 1d6 times on Magic Item Table B |
71-75 |
cp:
2d6 (7) 50 gp gems |
ep:
Roll 1d6 times on Magic Item Table B |
76-78 |
cp:
2d6 (7) 10 gp gems |
ep:
Roll 1d6 times on Magic Item Table C |
79-80 |
cp:
2d4 (5) 25 gp art objects |
ep:
Roll 1d6 times on Magic Item Table C |
81-85 |
cp:
2d6 (7) 50 gp gems |
ep:
Roll 1d6 times on Magic Item Table C |
86-92 |
cp:
2d4 (5) 25 gp art objects |
ep:
Roll 1d6 times on Magic Item Table F |
93-97 |
cp:
2d6 (7) 50 gp gems |
ep:
Roll 1d6 times on Magic Item Table F |
98-99 |
cp:
2d4 (5) 25 gp art objects |
ep:
Roll 1d6 times on Magic Item Table G |
100 |
cp:
2d6 (7) 50 gp gems |
ep:
Roll 1d6 times on Magic Item Table G |